Showing posts with label C16. Show all posts
Showing posts with label C16. Show all posts

Thursday, 5 May 2011

Adventures In Time (C16/Plus4)


Another title previously missed by RGCD (due to the inactive state of the magazine), Assassins' 2010 release Adventures In Time is a game that I've been eager to write about since first playing it last year.  Coded for the relatively obscure Commodore Plus4 (and expanded C16), Adventures in Time is 8-Bit retro platforming action at it's very best.

For those of you unfamilar with the machine, the Commodore Plus4 lacks the necessary sprite hardware and sound capabilites to allow for the same quality of games and demos that the C64 became famous for - underwhelming in just about every aspect, the Plus4 did not fare well in the competitive home computer market and was discontinued one year after it's initial release.  However, as with most 8-Bit platforms, today there is a thriving homebrew scene - and without a doubt, when it comes to high-quality releases the Hungary-based Assassins are the top of their class.