Gravitrix Available! (Commodore 64)
Woah! Ok, so here's a first - and quite a milestone for RGCD. GRAVITRIX, the long-awaited and totally-ace gravity-themed puzzle 'em up by Robot Riot Games, was released a couple of weeks back on our all-new 512KB cartridge PCB developed by new RGCD member Siem Appelman together with Shareware Plus. An updated rework of an unreleased game that Nils Hammerich originally completed over 20 years ago, GRAVITRIX brings arcade-style, mind-bending puzzle-action to your Commodore 64 like never seen before!
To complete each of the 120 levels, you must clear the screen of all of the coloured GRAVITRIX stones. ALL of the stones of EACH colour must be connected in a single 'group' in order for them to vanish, ie. you cannot have multiple, unconnected groups of the same colour in different areas of the screen. The big challenge in GRAVITRIX is that the stones don't just have different colours - they have different 'directions' (or gravity) as well!
Each coloured stone 'falls' in its assigned direction (symbolised by an arrow) whenever there is nothing blocking its path, and this leads to some tricky chain reactions that must be solved. To make your life even harder there is also a time limit, environmental blocks and other gameplay elements that are introduced during the early levels.
Available to purchase on cartridge (with an initial limited run of 50 numbered copies), 5.25" diskette or even as a digital download, GRAVITRIX is superb fun - but don't take our word for it, grab yourself a copy of the free demo from our itch.io page!