Showing posts with label Sony Vita. Show all posts
Showing posts with label Sony Vita. Show all posts

Thursday, 15 August 2013

rymdkapsel (Sony Vita/iOS/Android)


Martin 'grapefrukt' Jonasson has been making flash games for a decade, and his latest creation, rymdkapsel, is a little gem. The minimalist space-station construction real-time-strategy tower-defence game has been out on Sony's Vita for some time (the console on which I've been playing it) and was just released for Android and iOS, for which it's likely an even better fit due to its touch-heavy interface.

So what's it all about? No plot or back-story to mess around with here. The player is stationed on a floating island of sorts, with a few minions available to do their bidding. Using touch controls, one must place 'rooms' to expand their stronghold. The trick is that these rooms are much like Tetrominos in that they are randomly selected, you get what you get, and they must be rotated and manipulated to achieve the finest configuration.

Tuesday, 30 October 2012

Retro City Rampage (PC/XBOX/PS3/Vita/Wii)


Retro City Rampage is a game with a legacy, a long history dating back to 2002 - when it was known as "Grand Theftendo." A pet project of Canadian programmer Brian Provinciano, over the years it grew from a hobby project of demaking Grand Theft Auto on the NES to a full-blown commercial multi-platform and original open-world parody adventure. Finally, on October 9th, 2012, the game was released, and as a pre-order customer, I had first dibs on this unique labour of love.

Right out of the gate, Retro City Rampage pimp slaps players with its, well, retro references. I don't even remember how many nods to 8-Bit gaming were included in even the first few minutes of play. Even the title is a reference to one of my favourite childhood beat-em-ups. These little gems are more than peppered throughout play - the game is simply smothered with them. It's extremely tempting to share some of them with you, dear reader, but for those of us who spent their days hunkered down in their bedrooms, Nintendo Power in hand, muttering semi-curses at Ninja Gaiden and staring blankly at the mysteries of Castlevania II after watching Saturday morning cartoons, I won't ruin them for you.

Wednesday, 24 October 2012

Super Crate Box (PC/Mac/iOS/Vita/C64)


Independent Dutch development studio Vlambeer - comprised of one part Jan Willem Nijman and one part Rami Ismail - really made a name for themselves when they unleashed Super Crate Box on the world. Previously known for the Flash-based, sea-creature annihilating romp entitled "Radical Fishing," Vlambeer is famous for their ability to craft charming, tightly produced arcade niblets of joy. Super Crate Box is perhaps the best niblet; the most savoury and addictive of all their creations to date.